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FlashWorld
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  • Group 1
    • 〰️Flash World - Game SOL Blockchain
      • πŸ’½FLASHWORLD
      • πŸ—ΊοΈROADMAP
  • πŸ”©ASSETS
    • πŸ’ΎFlash drives
      • 1️⃣GEN1
        • πŸ’Ύ8GB Flash Drive - COMMON
        • πŸ’Ύ32GB Flash Drive - RARE
        • πŸ’Ύ64GB Flash Drive - EPIC
        • πŸ’Ύ128GB Flash Drive - LEGENDARY
    • πŸ“¦Game packs
  • ⛓️GAMING SECTIONS
    • ⛏️Mining cloud
    • πŸ›οΈMarket
    • 🏦Bank
  • πŸ•ΉοΈGAME MECHANICS
    • πŸ“ƒInformation extraction
    • πŸ•―οΈEquipment obsolescence
    • πŸ’’Dangerous improvements
    • 🧲Improving generations
    • πŸ€–Booster programs
    • πŸ”ΌUpgrade Flashcard
    • πŸŽ†Viruses and anti-viruses
    • 😁Referral system
  • πŸͺ™GAME ECONOMY
    • βŒ›Halving system
    • πŸ“ŠTokenomics
  • πŸ“•DISCLAIMER
    • πŸ›‘Disclaimer of liability
    • πŸ“£Imprint
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  1. GAME MECHANICS

Dangerous improvements

PreviousEquipment obsolescenceNextImproving generations

Last updated 1 year ago

Dangerous generation improvements work if the player needs to update the level of his generation without investing game tokens.

Using this function, the player can lose the flash drive without getting anything in return.

Each time improving the flash drive dangerously, there is a 50% chance of losing it.

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